It’s a real wonder that there has not been a Shadow of a Colossus movie yet. It seems that with the popularity of films with giant CGI monsters, particularly in the midst of the recent Kaiju films ‘Godzilla’ and ‘Pacific Rim’, the property would be a prime opportunity to take advantage of the most extravagant parts of the genre. Well, it seems as though that dream is about to become a reality, as the long in-development film adaptation secured a new director today in Andy Muschietti, who previously helmed ‘Mama’ and was recently booted off of Universal’s reboot of ‘The Mummy.’ Muschietti replaces Chronicle director Josh Trank on the project, who seems to be a little busy with his ‘Fantastic Four’ and ‘Star Wars’ films.
It definitely seems like video game movies are about to go through a renaissance of sorts, and this could very well fit right in with the promising adaptations of Assassins Creed, Warcraft, and Uncharted. As far as this choice goes, it seems like a match made in heaven. While I haven’t seen ‘Mama’ myself, it certainly seemed like a film steeped in atmosphere, with lots of gothic production design, and his vision for the mummy was apparently heavily entrenched in the horror roots of the original franchise. Such a sensibility would be so great for this game, which uses a great deal of ambient sound, music, and visual splendor to tell it’s story. Muschietti could play up the horror elements of the story, while still settling into the massive action sequences that the game (which puts it’s main character against a series of puzzle like giant monsters) requires.